Sunday, October 15, 2023

Morgan's Miskatonic Repository Convention 2023 Adventures


I felt the games were ok. My favorite was the modern Japanese scenario due to the table dynamics and the fresh setting.

I hide spoiler sections with JavaScript. If you have JavaScript turned off, you can skip the spoiler sections I have marked.



10/13 Fri, 10am-2pm (took 3 hrs)

The Causality Trap
System: CoC 7e
GM: Benjamin Wenham
4 Players: Neal T, Sam I, Lorraine A D, Morgan Hua

The Causality Trap is a short Hard SF/investigative horror scenario in which the investigators are tasked with investigating the wreck of humanities first FTL ship.

The Prometheus, humanities first manned FTL craft has failed to return from its maiden interstellar voyage to Proxima Centuri. Now, the crew of the Sisyphus (the Prometheus sister ship) have been scrambled to find out what happened to the Prometheus and its crew. [This is a playtest for a forthcoming module]

Very Hard SF. This a logic puzzle where having some familiarity with knowledge of Analog SF level of science fiction would help. Not a pew-pew type of game. This is more like Solaris or Stalker.

That said, I enjoyed the game for what it was.





10/13 Fri, 3-7pm (4 hrs)

System: CoC 7e
GM: Heinrich Moore
4 Players: Neal T, Lisa P, Samantha P, Morgan Hua

Join Keeper Heinrich Moore as he runs "The Bottle Episode," a classic-era scenario for Call of Cthulhu written by Benjamin Wenham for the Miskatonic Repository. Set in dream-shrouded Kingsport, investigators look into the sudden disappearance of lawyer and amateur historian Joshua Abbott from a seemingly locked room. Where has the missing attorney disappeared to, and what might it have to do with a near-decade old maritime disaster?

This scenario was written by the GM of my earlier game session, The Causality Trap.

I enjoyed the investigation aspects of this scenario and it was fun. Though later analysis does bring up some issues which I'll point out in the spoiler section.

Heinrich is consistently a good GM and did a great job running this.





10/14 Sat, 4-8pm (4 hrs)

System: CoC 7e
GM: Aaron Boss
4 Players: intothewild, yoSteph, ZanderGM, Morgan Hua

In the year 1877, a shocking trio of murders rocks the mining town of Heck's Peak, with locals blaming a mysterious pioneer caravan, though players may find more sinister things afoot...

Content Warnings: Alcoholism; Cannibalism; Child Endangerment; Gore; Smoking; Violence

GM had a terrible microphone and sometimes we were only able to hear about half to one third of his words. So, that was a bad experience.

I thought the scenario was marginal. Had a good table of Players, but that didn't overcome the negatives.





10/15 Sun, 11am-3pm (took 3 hrs)

Unseasonable Blooming and Minuet
System: CoC 7e
GM: Michael Reid (mjrrpg)
4 Players: Jo S, Alex S, Denice K, Morgan Hua

The investigators travel with a friend to his mountainous hometown of Hodaka City, home of the ancient Hodaka Shrine and its enshrined God of Learning. Their trip is interrupted by chilling phone call, sending them on a search for a missing person that connects modern day social media with ancient history.

Modern day Japan - Pregens provided - Beginners welcome

Fairly straight forward scenario, but I had a lot of fun. Great table of Players, great GM. My favorite of the 4 games I played in.




1 comment:

MJRRPG said...

Had a lot of fun running Unseasonable Blooming for you and your fellow players, Morgan. Hope to see you in another game sometime!
Casualty Trap's been catching my eye for a while. Wish I had been able to play that one. Maybe when it comes out!
Mike